Form-making based on Human Brain Dynamics
Many elements of architectural design are becoming automated, and the boundaries between design, construction, and use are increasingly blurred. These developments have produced concerns that our design processes might outrun “human data” in our search for novelty and automation. At the same time, however, this new technology can also improve our opportunities to develop human-centric environments. This installation is the creation of an interactive form-making based on human brain dynamics (collected through EEG) to engage users in design while collecting data about their architectural preferences. The ultimate goal of the ongoing project is to learn more about human form creation and architectural evaluations and to integrate those findings into computational design algorithms and pre-design toolkits. The concept of user experience has become foundational in the literature of human-computer interactions and technological product design. In this context, the user experience is defined as the highly individual preferences, emotions, motivations, psychological responses, and behaviors that mediate interactions with built objects. The investigation into user experience as it relates to technological products has provided a template for many architectural post-occupancy studies, in which user reactions are gathered to evaluate the success of an implemented design. This connection is explicitly noted by a number of post-occupancy researchers. Today’s design technology provides exciting opportunities to integrate these user-experience analyses directly into design methods, so that feedback can be obtained before an architectural edifice is constructed, and even to make end-user input an integral part of the computational design process. To incorporate user feedback into the computational design, it is necessary to analyze the conceptual processes through which human designers and users evaluate a potential form. As noted above, there is exciting work being done in this area using Virtual Reality and Augmented Reality platforms. Today’s technology allows us to go even further, however, in observing how users engage with computer-mediated, flexible design products. Studying user interactions with advanced adaptable designs is a valuable source of information and inspiration for architects who are seeking to develop automated design processes.
Research Team: Jesus Cruz Garza, Mohammad Hasan Saleh Tabari, Saleh Kalantari